- Kaboom Platformer -

Project Context

The project involves creating a Platformer FPS using Unreal Engine. The allotted time for the project is 3 weeks, and the Blueprint scripting language is used.

Our Game

Our game features three different weapons, each with its own function and utility:
  • The BasicWeapon: a basic weapon that shoots a projectile to damage enemies.
  • The ShockWave: emits a shockwave that can propel enemies, objects, and the player.
  • The ShieldMaker: shoots a slow-moving shield that can push enemies and protect against projectiles.
  • The Grappling: allows the player to attach to a surface and navigate towards it.
Only one weapon can be carried at a time, in addition to the basic weapon. The game consists of three nested levels, each highlighting one of the developed weapons.

Project Creation Date

This is the second project completed during the third year at Gaming Campus, specializing in computer science with a focus on video games.

Team

The team consists of 3 developers in the third year at Gaming Campus.

Links to the Game's Code and Build



Guy Running Zombie Running