Project Context
The project consists of creating a multiplayer game projected on a wall using the Unreal Engine. The language used is Blueprint, and the game is a local multiplayer.
Our Game
The objective of the game is to eliminate the opponent's castle. Two teams of 5 players compete against each other.
Some players embody the archers and must shoot the castle to inflict damage.
Others embody the runners and must collect ammunition on the field to recharge the allied archers, but watch out for arrows!
The uniqueness of the game is that people connect via a QR code scanned using their phones. The wall is the screen, and the phone serves as the controller.
The game was presented in Barcelona during a university event organized by Idem.
Project Creation Date
The project was carried out during the first year of apprenticeship at Pole Prod, concurrently with the fourth year of study at Gaming Campus, computer science bachelor's degree with a specialization in video games.
Team
The team consists of 2 developers, 2 artists, and 1 animator.
Links to the Game
Build and Code
Not available.